# text: "To play Gate you need at least a 13 inch monitor, that means a resolution of 640 x 480 points and 256 colors."
DITL_129.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=199 y1=47 x2=290 y2=67
# text: "256 Colors"
# item 1: BUTTON (0x04) enabled
# bounds: x1=30 y1=47 x2=88 y2=67
# text: "Quit"
# item 2: TEXT (0x88) disabled
# bounds: x1=30 y1=9 x2=290 y2=44
# text: "Gate can only be played in 256 Colors. Do you want to switch to 256 Colors?"
DITL_130.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=228 y1=12 x2=286 y2=32
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=5 x2=222 y2=40
# text: "The disk is full!\nThe game could not be saved!"
DITL_131.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=228 y1=12 x2=286 y2=32
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=10 y1=5 x2=222 y2=40
# text: "A disk error occured!\nThe game could not be saved!"
DITL_132.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=260 y1=99 x2=318 y2=119
# text: "Quit"
# item 1: TEXT (0x88) disabled
# bounds: x1=9 y1=9 x2=318 y2=91
# text: "To prevent problems while playing GATE, please turn on “32-Bit Adressing” in the “Memory” Control Panel. After turning on that option you must restart the computer for the new settings to take effect."
# item 2: BUTTON (0x04) enabled
# bounds: x1=9 y1=99 x2=82 y2=118
# text: "Continue"
DITL_133.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=255 y1=47 x2=313 y2=67
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=8 y1=7 x2=320 y2=43
# text: "Your system configuration has changed. Please reinstall GATE from your original disk..."